#include "StdAfx.h"
#include "GMM_DetachActorFrom.h"
#include "MessageManager.h"

namespace _MMESSAGE_
{
	namespace _GAME_
	{
		FoImplementRegisterFuntion(GMM_DetachActorFrom,_FOGGE_::_MSG_::Message,eGMM_DetachActorFrom);
	}
}
